Monsters are symbols and representations of a culture. They exist because of certain places or feelings of a time period. Monsters are “an embodiment of a certain cultural moment”. Author of Grendel, John Gardner, and author of Frankenstein, Mary Shelley, both create a monster to represent something larger than itself in order to have the reader reflect on their “fears, desires, anxiety, and fantasy” in society, which is explained in Jefferey Cohen’s Monster Culture (Seven Theses). The latest trend in monster media, zombies, also fit into Cohen’s theses on what a monster is.
Jeffery Cohen’s first thesis states “the monster’s body is a cultural body”. Monsters give meaning to culture. A monsters characteristics come from a culture’s most deep-seated fears and fantasies. Monsters are metaphors and pure representative allegories. What a society chooses to make monstrous says a lot about that society’s people. Monsters help us express and find our darkest places, deepest fears, or creepiest thoughts. Monsters that scare us,vampires, zombies, witches, help us cope with what we dread most in life. Fear of the monstrous has brought communities and cultures together. Society is made up of different beliefs, ideas, and cultural actions. Within society there are always outcasts, people that do not fit into the norm or do not follow the status quo. Those people that do not fit in become monsters that are feared almost unanimously by the people who stick to the status quo.As human nature, we tend to judge too much. We judge others by the color of their skin, their weight, if they have acne or not, and how they dress The Creature, from Mary Shelley’s novel, Frankenstein, is judged throughout the entire novel. He looks different,
…r can not be satisfied. The zombie is a consumer. Zombies are most often used as a metaphor these days for uncontrollable consumerism that plagues our generation. We blindly buy without thinking, either because of a low price, lust, or simply we just want more. We are guilty of “Zombie Consumerism”. Zombie consumerism is evident in George Romeros’ film, Dawn of the Dead. In this movie, a shopping mall is where the characters take refuge and becomes the setting in which the humans stay in the battle of the zombies. They gorge themselves in free food and are delighted about having almost everything at their fingertips all to themselves. It sound’s perfect. They can consume anything they want and they will be okay, forever. It is ironic then when there is nothing left and they must find new sources of shelter and food and resources, or become the resources themselves.